Specialized Level Designer and Narrative Designer with a lot of experience in creating atmospheric, immersive and emotional video game experiences. 1 year of experience in the industry and many years’ experiences in the Danish video game landscape through schoolwork, DADIU, game jams, networking event, showcases of my own games and one experience with my own talk. I also manage my own project, The Villa Machine, a 2D point and click mystery game with branching dialogue and choices.
I love making immersive spaces, in which new amazing, sometimes story-heavy, experiences are gained. I love creating. I love working in Unity, UE5 and Godot. I play music, make pixel art and write poetry when I'm not making games.